The original generation Touhou Project games were developed and released in the late 1990s. In the early 2020s, Drillimation’s Prophet Driller brought out the action in the Touhou Project NES Demakes. Critics have noted the differences between the PC-98 originals and the NES demakes. Some have questioned whether they were accurate or if they wereContinue reading “How Drillimation’s Interpretation of the PC-98 Touhou Project Games Shaped the Titles From 2023 Onward”
Category Archives: Uncategorized
Anime Fest Returns to Niagara Falls Next March
After temporarily stepping aside as Pokékon dominated the spotlight this past weekend, Anime Fest is officially preparing to make its high-profile comeback in Niagara Falls for its next major iteration on March 28, 2027. This also means the return of Drillimation Systems to the region. The announcement marks a welcome piece of certainty for attendeesContinue reading “Anime Fest Returns to Niagara Falls Next March”
Hackers Shut Down Bluesky a Second Time This Year
Bluesky is back online after enduring a massive, day-long disruption caused by a distributed denial-of-service (DDoS) attack on Sunday. This marks the second major cyberattack to knock the burgeoning social platform offline in recent months as it continues its bid to compete with X (formerly Twitter). In a statement posted publicly, the platform confirmed thatContinue reading “Hackers Shut Down Bluesky a Second Time This Year”
How YouTube’s Platform-Wide View Metric Overhaul Could Impact Drillimation Systems
YouTube recently announced a major platform-wide change set to take place this coming Monday: public views across all video formats will now be counted the moment a video starts playing from the very first frame. While sweeping metric shifts often make creators nervous, this change is set to serve as a massive boost for indieContinue reading “How YouTube’s Platform-Wide View Metric Overhaul Could Impact Drillimation Systems”
Preparing For the Steam Release of Touhou Meishuugeki ~ Cursed Sweeper and Bewildering Parallel
I am formally announcing that Touhou Meishuugeki ~ Cursed Sweeper and Bewildering Parallel will launch worldwide on October 2, 2026. Although the digital release will hit Steam and itch.io first, fans will get their very first chance to play the finished game in person at Cleveland Anime Fest. After months of hard work and betaContinue reading “Preparing For the Steam Release of Touhou Meishuugeki ~ Cursed Sweeper and Bewildering Parallel”
Scam Warning: If You Received a Discord DM Stating an “Accidental Report” of Your Steam Account, It Could Be Fraud
If you receive a direct message on Discord from a user claiming they “accidentally reported” your Steam account for fraud, take a step back—you are likely being targeted by a classic social engineering scam designed to hijack your Steam account and inventory. How the Scam Unfolds In now-deleted chat logs obtained from a recent incident,Continue reading “Scam Warning: If You Received a Discord DM Stating an “Accidental Report” of Your Steam Account, It Could Be Fraud”
Pushing the Envelope: Prototyping Blockstar
Last week marked an exciting milestone for Drillimation Systems as we officially began prototyping Blockstar, the next entry in the Drillimation Danmaku Universe. Over the course of seven days, we laid down the essential game logic, centered around the core mechanic of pushing blocks from the screen’s edges to form matches. We also integrated specialContinue reading “Pushing the Envelope: Prototyping Blockstar”
What are the Hardest Game Genres to Develop For?
Game development is often described as a delicate blend of art, programming, design, and storytelling. While creating any video game requires immense time, effort, and technical expertise, not all genres are created equal. Depending on the mechanics, underlying technology, and audience expectations, some genres present significantly higher hurdles for developers than others. Whether it isContinue reading “What are the Hardest Game Genres to Develop For?”
The Next Drillimation Danmaku Universe Project: No Danmaku?
In all past Drillimation Danmaku Universe games, there was danmaku in some form, regardless of the genre. Whether you were weaving through dense bullet patterns in a traditional shoot ’em up or seeing those mechanics bleed into unexpected playstyles, that signature danmaku DNA has always been our defining trademark. It’s the core design philosophy fansContinue reading “The Next Drillimation Danmaku Universe Project: No Danmaku?”
Top Ten Reasons the Modern Internet Sucks
So, recently we dragged the modern gaming industry over the coals and counted down the top ten reasons it has devolved into a corporate, anti-consumer clown show. Between $70 download codes disguised as physical games, mandatory 50GB day-one patches, loot box casinos, and live-service slop, you’d think we’d reached the absolute peak of modern digitalContinue reading “Top Ten Reasons the Modern Internet Sucks”
