How did Touhou 1: The Highly Responsive to Prayers NES Demake Become the Most Popular Drillimation Game?

Truth has it on why Touhou 1: The Highly Responsive to Prayers NES Demake is still going strong even after a year and a half of its release, drawing in roughly three times of Drillimation’s average audience. It’s not clear on why it got there, but there may be a number of reasons and theoriesContinue reading “How did Touhou 1: The Highly Responsive to Prayers NES Demake Become the Most Popular Drillimation Game?”

Drillimation Business Trip Update

The business trip that Drillimation was scheduled to go on has been diverted from Chicago, IL to Albany, NY after a meeting participant reportedly tested positive for COVID-19. The business trip started yesterday afternoon following the E3 2021 Nintendo Direct. It is announced the meeting would be held virtually over Zoom to prevent spread ofContinue reading “Drillimation Business Trip Update”

Drillimation Might Not Be Present For Next Weekend

Greetings players. It is my obligation to say that Drillimation Systems will be temporarily halting social media liking activity in place of a business trip we have to make. The purpose of the trip is to discuss marketing for Chuhou Joutai 2: Paraided!, which is set to release in less than three weeks. The businessContinue reading “Drillimation Might Not Be Present For Next Weekend”

Drillimation to Return to the SmashErie Conventions After More Than a Year

Starting Wednesday, June 16, 2021, Drillimation Systems will officially make a return to SmashErie conventions after being locked away at home and the Hurst due to COVID-19. As the pandemic in the US is coming to a close with more and more businesses and conventions reopening thanks to a vaccine in place, Drillimation can beContinue reading “Drillimation to Return to the SmashErie Conventions After More Than a Year”

Introducing ERMoID – The Entity for the Rights Management of Independent Developers

Game piracy costs developers millions in revenue, and independent developers are at high risk even when selling on Steam. This is why we created ERMoID – the Entity for the Rights Management of Independent Developers. A non-profit entity operated by Drillimation Systems as a Steam group. Just like Nintendo, our goal is to protect andContinue reading “Introducing ERMoID – The Entity for the Rights Management of Independent Developers”

From VRoid to Pixel Art: The Making of Chuhou Joutai 2: Paraided!

Video game development combines the power of cartoon animation and computer programming in order to create an entertaining environment. Even though creating a single video game requires years of work and the talents of many people, Chuhou Joutai 2: Paraided!, alongside the other games developed by Drillimation, was done entirely over the course of sevenContinue reading “From VRoid to Pixel Art: The Making of Chuhou Joutai 2: Paraided!”

Monthly Updates: June 2021

Hi, this is Driller from Drillimation Systems. Welcome to summer time (or winter time if you live in the Southern Hemisphere), and Chuhou Joutai is a great game to enjoy this wonderful time of the year. That was the game we enjoyed last summer with when the coronavirus pandemic locked everybody inside. But another adventureContinue reading “Monthly Updates: June 2021”

The Ochiai Sirens – The Power to Dominate Water Operations in Kozan

Even though Kisumi Torisawa is a journalist for KBN and at Kozankyo University, she has explored other ventures since her youth – one of those being cosplay. Torisawa is a fully-trained geisha and kimonos were one motivation that got her into cosplay and becoming a geisha. But there are two other things Torisawa enjoys cosplaying.Continue reading “The Ochiai Sirens – The Power to Dominate Water Operations in Kozan”

Drillimation Systems Localizes “Velocity Noodles” into Japanese

Yesterday during studio renovations at Drillimation Systems, Drillimation took the opportunity to translate some text for a Steam store page into Japanese. This came after seeing a tweet in the #IndieGameDev hashtag looking for a Japanese localizer, which oddly enough, Drillimation Systems happened to have thanks to the Japanese versions of their games. The requiredContinue reading “Drillimation Systems Localizes “Velocity Noodles” into Japanese”