I’m continuing down the road to find and expose more AI sloppiness, and another one that just so happened to show up on my list is Touhou Magic Circle by Korean developer gepyu.
According to the metadata, everything—from the code to the graphics, sound, and text—appears to have been unceremoniously spit out by an AI. Naturally, the complete and utter lack of a credits screen makes it about as easy to determine what assets actually went into this thing as trying to read a classified government document through a brick wall. When you’re leaning entirely on artificial intelligence to do the heavy lifting of actual human expression, transparency is the first thing that gets tossed into the incinerator.
So, let’s dive into the slop, shall we?




What to Know
Critics’ Consensus
A slick, frantic micro-challenge that packs a serious spell-slinging punch, though its brilliance is dulled by heavy-handed AI shortcuts and zero developer transparency.
Audience Says
Players love the lightning-fast, highly addictive gameplay loop, but the lack of online leaderboards and lingering AI baggage leave many feeling this magic act stops just short.
The Big Picture
So what’s the actual game here? How does this thing play? Well, the core loop basically boils down to three words: you trace, you launch, and you watch your attack smash right through. The game gives you a spell card circle that you’ve actually got to trace by memory in one single, uninterrupted stroke.
Accuracy is everything. Your accuracy determines how powerful your attack is going to be, and that power determines how far it actually flies. But here’s where it gets wild—you can pull off spell cards right in the middle of flight! You can fling one straight to the center of the screen to completely stop time, totally channeling Sakuya’s pocket watch, and then scramble to trace its glyph for a Charge, a Boost, or a Barrier. Sure, if you pull off those rare, epic cards, they hit like a truck. But if you’re sloppy with your inputs? Oh, it will backfire right in your face.
And where does this journey take you? You’re getting dragged all over the place—the Hakurei Shrine, the Misty Lake, the Scarlet Devil Mansion, Alice’s home, Yuuka’s sunflower garden, and more. To handle all of this, you’ve got six different characters to play as, and each one comes packing a set of nine spell cards and completely unique glyphs:
- Reimu Hakurei fires off a yin-yang orb. Her power drains nice and slow, and she’s tough as nails in crashes.
- Marisa Kirisame comes riding in on Blazing Star. She’s got top speed, sure, but her power meter drains faster than a cheap battery.
- Suika Ibuki rolls in like an absolute giant. She’s an absolute tank in crashes, but good luck going anywhere fast because she is the slowest of the bunch.
- Remilia Scarlet hurls her Gungnir spear with this massive, explosive launch, but she totally fades out late in a run.
- Youmu Konpaku slices right through the road with a Present World Smash—quick, snappy breaks that reward you for having actually decent timing.
- Utsuho Reiuji launches an artificial sun using Giga Flare, straight out of that classic Final Fantasy move. It’s high risk with some seriously tricky glyphs, but man, is it rewarding when it lands.
To actually control this madness, you need a mouse and a keyboard working together. You’re using the mouse to trace those circles, drag around, and flick spell cards across the screen, while the Spacebar lets you break through and answer incoming rings and challenges. It’s chaotic, it’s frantic, and it demands your full attention.
Pros
- It is a browser-based game that can be played on desktop and mobile.
- Playable in two languages, being English and Korean (the latter makes sense as the developer is Korean).
- Has a lot of quality-of-life options, including master, music, and sound effects volumes. You can even change between fullscreen and windowed mode, complete with several resolution options.
- Each gameplay session is only a minute long, making it great for coffee breaks.
- The graphics are really impressive, and everything fits cohesively without it looking like a mishmash of AI-generated assets.
- The soundtrack is upbeat and the sound effects fit the gameplay well. It stays consistent throughout the entire game without any grating audio loops.
Cons
- No online leaderboards; high score lists are confined locally.
- No credits screen, making it hard to determine what assets were used, especially when AI is involved
Final Verdict

Even if my cynical, battle-hardened soul expected the AI-generated baggage to completely drag this thing down into the digital mud, Touhou Magic Circle is genuinely a great little game that earns itself a solid 9 out of 10. It’s snappy, it’s frantic, and it actually respects your time.
It could have easily ascended to the pantheon of the Greatest of All Time, mind you—if only they hadn’t cut corners with the AI-generated content, and if they had bothered to include a proper online leaderboard so we could actually flex our high scores against the world instead of keeping them locked away in a local vacuum.
If you’d like to try the game, I have the link here:
https://gepyu.itch.io/touhou-magic-circle
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