Over the weekend, the Prophet Driller of Drillimation Systems fell for a real surprise on Pixiv. While this incident resulted in no real damage being done, it could have left a scar on the company’s finances, and it did result in his debit card having to be replaced. Pixiv has since suspended the scammer andContinue reading “The Casualty of Replacing Your Debit Card After a Scam”
Category Archives: Uncategorized
Scam Warning: “Multi-Factor Authentication” Scam Messages Targeting Pixiv Users, Including the Prophet Driller
The Federal Trade Commission on Friday, September 5, 2025, reportedly received a scam report from Drillimation Systems after a user posing as Pixiv support got ahold of information the company marked as classified, including debit card information used to pay for the subscriptions to access tools used for the development and distribution of Drillimation productsContinue reading “Scam Warning: “Multi-Factor Authentication” Scam Messages Targeting Pixiv Users, Including the Prophet Driller”
How to Create Chinese-Sounding Music With MIDI Instruments
The music of China has greatly influenced traditional folk music in Eastern and Southeastern Asia. One thing that will get you started really is by using pentatonic scales, which are present in most traditional Asian music. The problem is General MIDI does not have actual Chinese instruments. The only Asian instruments you can end upContinue reading “How to Create Chinese-Sounding Music With MIDI Instruments”
September 2025 Monthly Digest
With the summer now at a close, everyone is back in the classroom. It will be great for us to see our friends every day and learn new things, but it’s not so great when homework and exams are on our schedule. In fact, since this is Labor Day in North America, a lot ofContinue reading “September 2025 Monthly Digest”
How My Mood Influences Creations
On many occasions when I’ve finished all of the things I need to do on a single day, I end up falling into boredom. Whenever boredom arises, I may end up doing tasks unimportant to myself. These include editing wiki pages, playing games, or noting down an idea for something I had on mind. WhenContinue reading “How My Mood Influences Creations”
Roundup: Drillimation Releases New Alpha Version of Reverie of Breaking Unreality; Studio Emiko’s Ciel Chandelleur Reaches Twitch Affiliate Rank
New Alpha Version of Reverie of Breaking Unreality Releases Over the weekend, Drillimation released a new version of the Alpha for their newest game Shining Shattering Sky ~ Reverie of Breaking Unreality, adding seven new backdrops for players to use in their custom stages, a new Macintosh version, balancing adjustments, and bug fixes. As ofContinue reading “Roundup: Drillimation Releases New Alpha Version of Reverie of Breaking Unreality; Studio Emiko’s Ciel Chandelleur Reaches Twitch Affiliate Rank”
The Controversial History Behind Compile Heart
Compile Heart is a developer who is perhaps best known for Hyperdimension Neptunia and moe-based games in general. They are owned by a larger company under the name of Idea Factory, which has multiple labels for otome and male-oriented games. Before you go ahead and dispute that title, let me explain that I am notContinue reading “The Controversial History Behind Compile Heart”
How to Make a Good Touhou Project Fangame, Regardless of Genre
Touhou Project is a widely successful manic shooter franchise created by Jun’ya Ohta (or ZUN and doing business as Team Shanghai Alice), being responsible for defining the danmaku genre. It has spawned a huge fanbase across the globe that would make fanart, and of course, fangames in various genres. While the original games are amazing,Continue reading “How to Make a Good Touhou Project Fangame, Regardless of Genre”
Goals of Each Day
On a typical work day at Drillimation Systems, either one or two goals are usually on the mind. It varies depending on the mood. Most programming work is usually done in the morning, but can sometimes drag on in the afternoon if there’s a lot. Other times, it is preparing assets and most of theseContinue reading “Goals of Each Day”
Development of Shining Shattering Sky ~ Reverie of Breaking Unreality Going Smooth, First Part of the Game Nearly Complete
Nearly three weeks ago, the alpha for Shining Shattering Sky ~ Reverie of Breaking Unreality was released for players to try out. Since then, development has progressed smoothly, and as of this writing, 80% of the first entire “dream” of the game has been finished. This game had a much different development workflow ever sinceContinue reading “Development of Shining Shattering Sky ~ Reverie of Breaking Unreality Going Smooth, First Part of the Game Nearly Complete”
