Why Trusting My Own Instincts Sometimes Doesn’t Work Right

Every video game developer must have the financial resources to create and distribute their games, and the majority of the most popular games are made by corporations. I have sometimes put in some resources to see a Touhou Project fangame album adapted into a game. Sometimes, my plans don’t seem to work right. What comesContinue reading “Why Trusting My Own Instincts Sometimes Doesn’t Work Right”

Why I Always Prefer the First Half of the Year

In my area, I’m a person who prefers the first half of the year when it comes to time. That is, if you’re in the Northern Hemisphere. When a year begins, the days will get longer and the weather warmer. Not to mention, the cherry trees also bloom during that time. But when you’re inContinue reading “Why I Always Prefer the First Half of the Year”

Why Finding Shiny Pokémon Makes My Jaw Drop

Above is the most recent shiny Pokémon I caught. I randomly found it in an alley while looking for Mega Crystals around Lumiose City (Paris). That wasn’t the only shiny Pokémon I found in Pokémon Legends: Z-A – during the main campaign I found a shiny Vanillite appear out of nowhere. I’m not really aContinue reading “Why Finding Shiny Pokémon Makes My Jaw Drop”

Character Lore Unveiling For Drillimation’s Next Project Delayed Following Louisville Plane Crash

Kotori Tegami, the stage 1 boss for Drillimation’s next Touhou Project fangame project, has had the unveiling of her lore delayed in response to the fiery and deadly plane crash involving a UPS aircraft in Louisville, Kentucky back on Tuesday. Even Touhou Project fanworks and fictional characters aren’t immune to real-world sensitivities, whether domestic orContinue reading “Character Lore Unveiling For Drillimation’s Next Project Delayed Following Louisville Plane Crash”

Drillimation Begins Work On Creating the Open Source Driller Engine for GameMaker

Yesterday, Drillimation Systems began work on developing the engine that will be used in its next title, and the engine will also be an open source dependency with its source code hosted on GitHub and available for download on itch.io. The intention of the new engine is to fix the problems of past Drillimation gamesContinue reading “Drillimation Begins Work On Creating the Open Source Driller Engine for GameMaker”

November 2025 Monthly Digest

We’ve entered yet another winter season for us as Daylight Saving Time ends tomorrow. But what has happened over the past two months? Key Developments Shining Shattering Sky ~ Reverie of Breaking Unreality Completes Development, Now in Open Beta Last week, we were very happy to announce the completion of our newest game Shining ShatteringContinue reading “November 2025 Monthly Digest”

Shining Shattering Sky ~ Reverie of Breaking Unreality Completes Development, Beta Testings to Start Friday

Drillimation Systems can confirm that Shining Shattering Sky ~ Reverie of Breaking Unreality has completed development last Thursday after five months of hard work. The studio has confirmed that Beta testing for the game will begin on Halloween, which is this coming Friday. Development on the game started this past summer in late May. TheContinue reading “Shining Shattering Sky ~ Reverie of Breaking Unreality Completes Development, Beta Testings to Start Friday”

Another Year, Another Adventure

Six months ago, I found myself washed away by the Higan River as Touhou Chouhatsuyou ~ Burgeoning Tresses of Longevity proclaimed the moonrise of a dark age for Drillimation. From that moment on, it has been nothing but unrelentless searching to find a Golden Age and bring ourselves back to our former glory. Over theContinue reading “Another Year, Another Adventure”

Thoughts on Pokémon Legends: Z-A

DISCLAIMER: The views and opinions expressed in this article are solely those of the author and does not reflect the viewpoints of Nintendo, The Pokémon Company, Game Freak, or any other entity involved with the Pokémon franchise as a whole. WARNING: This article contains spoilers for Pokémon Legends: Z-A. We don’t recommend reading this untilContinue reading “Thoughts on Pokémon Legends: Z-A”