On a typical work day at Drillimation Systems, either one or two goals are usually on the mind. It varies depending on the mood. Most programming work is usually done in the morning, but can sometimes drag on in the afternoon if there’s a lot. Other times, it is preparing assets and most of these are done in the afternoon or in some cases evening hours. Other times, they are done in the morning when no programming is in sight.
Below are the things I normally do on a typical day:
| Activity | Usual time |
|---|---|
| Writing code for the main game | Morning or afternoon (if it drags on) |
| Writing code outside the game engine | Morning, afternoon, or evening |
| Preparing assets (sprites) | Morning (if not programming), afternoon, or evening |
| Penning sprites | Morning (if not programming), afternoon, or evening |
| Drawing artwork for the games or unofficial stuff for fun | Morning (if not programming), afternoon, or evening |
| Writing music, either for the games, Hifuu albums, or other stuff | Morning (if not programming), afternoon, or evening |
| Scriptwriting (writing dialogue for a game) | Morning (if not programming), afternoon, or evening |
| Other things such as wiki maintenance | When not occupied by the above in the afternoon or evening |
| Social media spreading | Every hour (used to be four) |
| Eating | In the morning during conventions or when I have a long day outside the house, as well as at noon or evening |
| Leaving the house | Random |
Discover more from Drillimation Systems
Subscribe to get the latest posts sent to your email.

You are an individual of many talents!
LikeLike
Interesting glimpse into your workflow! 💻✨ It’s amazing how goals shift with mood and workload.
LikeLike
Wow, your day is well set out! It is impressive how you have structured your day for optimal performance.
LikeLiked by 1 person
Wow! Lots of stuff!
LikeLike