Goals of Each Day

On a typical work day at Drillimation Systems, either one or two goals are usually on the mind. It varies depending on the mood. Most programming work is usually done in the morning, but can sometimes drag on in the afternoon if there’s a lot. Other times, it is preparing assets and most of these are done in the afternoon or in some cases evening hours. Other times, they are done in the morning when no programming is in sight.

Below are the things I normally do on a typical day:

ActivityUsual time
Writing code for the main gameMorning or afternoon (if it drags on)
Writing code outside the game engineMorning, afternoon, or evening
Preparing assets (sprites)Morning (if not programming), afternoon, or evening
Penning spritesMorning (if not programming), afternoon, or evening
Drawing artwork for the games or unofficial stuff for funMorning (if not programming), afternoon, or evening
Writing music, either for the games, Hifuu albums, or other stuffMorning (if not programming), afternoon, or evening
Scriptwriting (writing dialogue for a game)Morning (if not programming), afternoon, or evening
Other things such as wiki maintenanceWhen not occupied by the above in the afternoon or evening
Social media spreadingEvery hour (used to be four)
EatingIn the morning during conventions or when I have a long day outside the house, as well as at noon or evening
Leaving the houseRandom

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