Everything Creative I Did in 2024

In a few days, another year will come to a close. 2024 was a challenging year in terms of creativity. Throughout the year, I developed an entire RPG with this premise: if I could start in January, I could finish by December. Well, I finished the whole game two months early, despite a hard drive failure occurring a few weeks after completing it. Nothing was damaged, but some changes weren’t saved, so I had to recreate a couple of attack animations.

Every day is filled with a social media image. I upload over 100 videos on YouTube annually. One of my biggest goals is to get into the YouTube Partner Program. I need at least 1,000 subscribers but I’m only two-thirds of the way there. Socialblade has projected that I should get to that milestone by June 2025, given if things pick up at a good pace.

I released two Secret Sealing albums in June and December respectively. These are compilation albums featuring original tracks and arrangements of songs I composed for previous games.

Of course, it would be difficult to explain the massive amount of artwork I do each year. I’ll put out a collection on the next post.

Daily writing prompt
How are you creative?


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