Touhou Meijinka ~ Song of Divine Tempest

A thunderous concert appears…

It is raining and pouring. It’s not your average thunderstorm, but a primordial one. This storm doesn’t seem to stop. At the same time, the storm is also producing gospel chanting, leading to people being attracted to the concert. The Land of Illusions ends up becoming empty, giving the local bands no opportunity to perform for their people.

Based on an original screenplay by Emiko Hosokawa, you take control of one of four humanoids to set out and find the source of the concert. Originally based on a fangame album featuring an original score by Chuhou Joutai creator Susumu Takajima, you must traverse six stages of varying terrain to find the concert’s mastermind. Whether you’re alone or with a friend*, your own danmaku is imperative. This will not be an easy journey – you must dodge your enemies’ danmaku and overcome their spell cards.

*Additional accessories may be required for local multiplayer modes.

Features

  • Four playable characters spanning different backgrounds
  • Four difficulty modes with different spell cards
  • A six-stage main game plus a post-game extra stage
  • A series of original characters created by Susumu Takajima and Emiko Hosokawa to fight against
  • 1990s-style musical score by Susumu Takajima
  • Controller support

Screenshots

System Requirements

  • Operating System: Windows 8 or higher (64-bit only)
  • Processor: 64-bit Dual Core CPU
  • Video Card: DirectX 11 or higher
  • Resolution: 640×360 or higher. Screen is automatically sized based on the size of your monitor. For the best experience, we recommend using a monitor that is at least 1920 pixels wide and 1080 pixels tall.
  • Hard Drive Space: 86MB
  • RAM: 1GB or higher
  • Controllers: Keyboard or Bluetooth-compatible gamepad

Get the game

Click the image or here to download the game.
This game is also available on Steam.
Soundtrack is also available here on Bandcamp.
Source code is also available here on GitHub.

Version History

Version 1.2.0

  • Fixed an issue that caused a player to have negative shot power when they either used a bomb or lost a life.
  • Fixed an issue that caused the boss to disappear when using a continue which required a pause and unpause to reappear.
  • Fixed an issue with either the health and/or lives not resetting when using a continue.
  • Fixed an issue where the number of bombs used does not go up when using one.
  • Fixed a display issue where the credits counter would not change when using a continue.

Version 1.1.2

  • Fixed an issue where the second controller would not be able to confirm their character with the A button.

Version 1.1.1

  • Fixed a display issue with the HUD displaying Player 1’s stats on the right instead of the second player’s stats.

Version 1.1.0

  • HTML5 release.

Version 1.0.4

  • FPS is now displayed.
  • Player character now moves faster.
  • Dream items now fall every time a boss segment is depleted.
  • Fixed the icon.

Version 1.0.3

Items now fall slower.

Version 1.0.2

  • Made multiple balance adjustments based on feedback:
    • Marisa’s special attack has been made more reliable.
    • Classic Mode has been balanced to give players extra lives instead of bombs for score in Chuhou Joutai mode. The bomb count also resets to three after losing a life when having less than three bombs.
    • Invincibility is now given for five seconds when using bombs.
    • Kagami Ochiai’s attacks during the fourth stage have become more balanced.
  • Fixed the following issues:
    • The music looping issues present in stages 5 and 6 have been fixed.
    • Fixed a few dependency issues involving Youmu’s scenario in the Extra stage.

Version 1.0.1

  • Fixed an issue where the game would crash after a run. The error involved attempting to draw a non-existent sprite, and a failsafe has been added to prevent this.
  • Fixed an issue whenever a second player would join mid-game, a clone of the player 1 character would also spawn.

Version 1.0.0

  • Fixed an issue with all boss sprites displaying the wrong sprite when moving left (thanks E. Enthusiasm).
  • Fixed a graphical error on the Free Play mode stage selection screen where Kagami was not given socks like in the actual stage (thanks E. Enthusiasm).
  • Added a Spell Card statistics screen accessible from the options menu.

Beta 1.1.1

  • Fixed an issue that caused the game to crash upon launch for some users. Made a legendary workaround by creating a config setting that sets the game to not run the Steam API when downloaded from itch.io (thanks AfterYesterdayC).

Beta 1.1.0

  • Steam API implemented.
  • Updated the co-op experience. Player 2 can now progress through dialogue even if the first player is out of lives.
  • Fixed a display issue on stage 3 in Marisa’s scenario where a question mark was displayed instead of an apostrophe in one line (thanks E. Enthusiasm).
  • Two of the opening cutscene’s images were altered. The originals were previously generated with Adobe Firefly and were swapped with non-AI images.

Beta 1.0.1

  • Fixed an issue where the game would crash when attempting to pause and unpause at the continue screen. (thanks GandWuser)
  • Performance has also been improved.

Beta 1.0.0

Initial release.